The Sphere Packing 3D project creates an immersive WebGL experience where dynamic spheres pack into 3D space in real-time. Developed with Three.js, this visual simulation demonstrates mathematical and physical concepts like collision detection, space filling, and growth animation in a browser environment.
Perfect for visualizing spatial optimization, procedural generation, or interactive UI design with 3D motion.
HTML5 â Scene canvas container
CSS3 â Basic layout and responsiveness
JavaScript (ES6) â Sphere logic and animation loop
Three.js â 3D rendering, lights, and scene control
Raycasting / Bounding Spheres â Optional for collision avoidance
Randomized or grid-based sphere generation
Real-time animation of sphere growth and packing
Collision detection to prevent overlaps
OrbitControls for user interaction
Optional glow, color gradients, or dynamic lighting
Responsive performance for browser and mobile
The canvas initializes a 3D scene with a camera and light.
Spheres are created and allowed to grow until they touch another.
Each new sphere checks for overlap with others and stops growing when packed.
The scene is continuously rendered with smooth animations and interactions.
đĄ Bonus: Use the mouse to rotate, zoom, and explore the packing in depth.
Object3D instancing and geometry manipulation
Using THREE.Vector3
for spatial calculations
Managing animation loops with requestAnimationFrame
Responsive and scalable 3D UI techniques
Add wireframe view or outline glow
Pack spheres inside arbitrary shapes (cube, heart, text)
Control number of spheres, speed, and spacing via GUI
Export packing result as image or 3D model
Last Update | 07 Jul, 2025 |
Created | 06 Jul, 2025 |
Technology Used | HTML CSS JavaScript Three.js |
Compatible With | Any Browser |
Documentation | No |
Layout | Responsive |
Total Download | 1 |
Total Views | 14 |
Tags | Sphere Packing 3d Three.js 3d Sphere Animation Three.js Particle System Dynamic Sphere Geometry Codetap Threejs Example Sphere Simulation Js 3d Collision Physics |